top of page

GoldenBrain

1200x600wa.png
Role: Game Designer
Properties

Engine: XCode (Swift)

Group (# of Members): Callus Company (7)

Genre: 2D, Puzzle, Digital Therapeutics

Description

Help yourself and your family to a brain exercise! Manage your brain health through puzzles and earn monetary rewards!

Responsibilities

-Designing the system for the minigame Red Blink, focused on user experience

-Research correlation between cognitive practices and memory improvement

-Learn and assist design of game system through using Swift

Process & Documentation

research.png
round7.png
Screenshot 2023-10-23 091924.png

Research

Devblogs were kept in recording research and analysis of cognitive apps, brain games, and the general learning experience of developing the Red Blink minigame. Devblog was also coded through Github using the Ruby programming language, which was a good way of documenting the resources with images and graphs.

UI/UX Design

The UI was designed with a simplistic structure while being able to provide a good memory challenge for players. The reset button below is for players who want to challenge themselves to actually beat the game all the way to 99 rounds, which the user experience will be focused on beating the game more than memory improvement. Internal feedback that the game should have a time limit is planned to be further implemented.

System Design

I also assisted with designing the system while learning how to use the Swift language. Assisted in the timer and condition check if whether the correct square was selected.

Walkthrough

bottom of page